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Items

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Revision as of 00:47, 23 October 2025 by Gungrifin (talk | contribs) (renamed tags to types as displayed in game. Combined like-itemed types into overarching types as there are too many to list that are similar/adjacent to eachother in usage.)

Items are the various objects that the player can find and collect while out on expedition. All items are assigned a type that groups like-items together and inform the player as to their general purpose. Ammunition is used in Weapons, Raw Materials are used for crafting, etc.

(requesting a picture of an item as it appear in-game with it's rarity and type visible)

These types are:

In addition to types, all items have a rarity assigned to them: Common, Uncommon, and Rare. These rarities indicate the relative rarity of an item and how difficult it will be to come across any one item. It also informs the player of the rarity of Loot Containers that the item is able to be looted from, but this is not a hard and fast rule and more of a generalization (common containers hold common items while rarer items may necessitate the discovery of rarer containers).

Items picked up by the player are carried around in the players inventory. Items come in two sizes, small and large, and can only fit into an item slot big enough for the item. This mostly comes into play when it comes to the large item slots in the players inventory reserved for specific kinds of items such as Weapons, Coats, and Backpacks. Almost all other items in the game are able to fit into the small item slots in the players inventory.

There are also a few special pieces of gear that all players have access to thanks to them being permanent additions to their inventory.

Outside of the players inventory, almost all items are able to fit into Crates due to crates only having large item slots. Items may also be moved out of inventory locations and dropped onto the ground at any time.

Items can be stacked up to a certain size depending on the item and where they are being stored. Small items inside the players inventory generally have very small stack sizes, only fitting a single item in some cases where as small items inside crates have stack sizes several times larger than those inside the players inventory. These stack sizes are further increased for locked crates that require Keys to open (such as the Military Crate and Utility Crate) compared to regular crates. Large items do not stack with each other and take up the full inventory slot regardless of what they are stored in. For long term storage while on expedition, it is much more space efficient for players to store items inside crates on their Tramplers cargo racks than on their person.

Carryables(name pending) also exist, although these objects are too large to fit into any inventory slot, and instead must be transported by carrying the object in both hands.


Gear and Equipment

- 5 special tools

- Weapons

- - Semi-Automatic Pistols

- - Shotguns

- - Single-Shot Rifles

- - Rocket Launchers

- - Throwables

- - Bombs

- Armor

- Backpacks

Ammunition

- Ammo (for player weapons)

- Shells (for mounted weapons)

Consumables

- Food

- Medical Supplies

- Keys

- Fuel

Materials and Components

- Raw Materials

- Spare Parts

- Valuables